The System · Architecture

Four layers.
One persistent mind.

We are designing a four-layer system. Each layer has a single job. Together they form the substrate for an AI employee that does not reset.

§ 01 — The Stack

This is the architecture as we have designed it. It is not fully built yet. We are publishing it openly because we believe the design itself is worth examining.

L4

Human Interface

Designed so humans remain the principals at all times. The interface is built around review and oversight — not chat. Every agent output is citable, challengeable, and attributable.

Human Layer
+
Human oversight at every step Citable outputs Review-first interface
Not a chatbot interface.
L3

Agentic Cohort

A group of specialised agents, each with a defined role: reasoning, critiquing, simulating, remembering. No single agent has final authority. Claims are version-controlled and must survive challenge.

Agent Layer
+
Structured disagreement Versioned claims Role-defined scope
Not a single model.
L2

Reasoning Engine

Designed to run reasoning loops asynchronously. The agents do not stop when a session ends. Hypotheses are tested, falsified, and revised continuously.

Reasoning Layer
+
Async reasoning loops Continuous falsification Offline operation
Not a prompt chain.
L1

Memory Substrate

The foundation of the entire system. A queryable, auditable memory of every claim, contradiction, and open question — never wiped, never reset. This is what makes the agents employees rather than tools.

Memory Layer
+
Never reset Full provenance tracking Queryable across time
Not a vector store.
Model-agnostic design · Versioned claims · Async reasoning · Auditable memory
This architecture is in active design. Implementation is underway.
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